Adding the CosmicSDK to your projects

This section explains how to integrate the CosmicSDK library into your C or C++ projects, using CMake as the build system.

Prerequisites

Before integrating the SDK, ensure your development environment includes:

  • A C++17-compatible compiler

  • CMake version 3.10 or higher

  • A Binho Supernova or Binho Pulsar USB Host Adapter

  • HIDAPI installed and accessible to your build system (required by CosmicSDK)

Installation & Setup

  1. Download the CosmicSDK

    Follow the instructions in Download and Installation to install the SDK for your platform.

  2. Add the SDK to Your Project

    Use target_include_directories and target_link_libraries in your CMakeLists.txt:

    target_include_directories(your_project_name PUBLIC path/to/cosmicsdk/include)
    target_link_libraries(your_project_name path/to/cosmicsdk/library)
    

    Replace path/to/… with the actual paths to your CosmicSDK installation.

Important

💡 Don’t forget to also link HIDAPI to your project since it is a dependency of CosmicSDK.

  1. Runtime Considerations

    • On Windows, ensure cosmicsdk.dll is discoverable (for example, copied near the executable or in PATH).

    • On macOS, ensure libcosmicsdk.dylib is discoverable (for example, DYLD_LIBRARY_PATH or rpath).

    • On Linux, ensure libcosmicsdk.so is discoverable (for example, LD_LIBRARY_PATH or rpath).

Example

Here’s a minimal example of a complete CMakeLists.txt:

cmake_minimum_required(VERSION 3.10)
project(MyCosmicProject)

set(CMAKE_CXX_STANDARD 17)

add_executable(my_app main.cpp)

target_include_directories(my_app PUBLIC /path/to/CosmicSDK/include)
target_link_libraries(my_app /path/to/CosmicSDK/lib/libcosmicsdk.dylib)  # Or .dll on Windows

find_package(HIDAPI REQUIRED)
target_link_libraries(my_app HIDAPI::HIDAPI)

For more detailed examples and advanced usage, refer to the Examples section of the documentation and the examples projects included with the CosmicSDK installation.