Adding the CosmicSDK to your projects
This section explains how to integrate the CosmicSDK library into your C or C++ projects, using CMake as the build system.
Prerequisites
Before integrating the SDK, ensure your development environment includes:
A C++17-compatible compiler
CMake version 3.10 or higher
A Binho Supernova or Binho Pulsar USB Host Adapter
HIDAPI installed and accessible to your build system (required by CosmicSDK)
Installation & Setup
Download the CosmicSDK
Follow the instructions in Download and Installation to install the SDK for your platform.
Add the SDK to Your Project
Use target_include_directories and target_link_libraries in your CMakeLists.txt:
target_include_directories(your_project_name PUBLIC path/to/cosmicsdk/include) target_link_libraries(your_project_name path/to/cosmicsdk/library)
Replace path/to/… with the actual paths to your CosmicSDK installation.
Important
💡 Don’t forget to also link HIDAPI to your project since it is a dependency of CosmicSDK.
Runtime Considerations
On Windows, ensure
cosmicsdk.dllis discoverable (for example, copied near the executable or inPATH).On macOS, ensure
libcosmicsdk.dylibis discoverable (for example,DYLD_LIBRARY_PATHor rpath).On Linux, ensure
libcosmicsdk.sois discoverable (for example,LD_LIBRARY_PATHor rpath).
Example
Here’s a minimal example of a complete CMakeLists.txt:
cmake_minimum_required(VERSION 3.10)
project(MyCosmicProject)
set(CMAKE_CXX_STANDARD 17)
add_executable(my_app main.cpp)
target_include_directories(my_app PUBLIC /path/to/CosmicSDK/include)
target_link_libraries(my_app /path/to/CosmicSDK/lib/libcosmicsdk.dylib) # Or .dll on Windows
find_package(HIDAPI REQUIRED)
target_link_libraries(my_app HIDAPI::HIDAPI)
For more detailed examples and advanced usage, refer to the Examples section of the documentation and the examples projects included with the CosmicSDK installation.